winapi.HANDLE
typedef void* winapi.HANDLE
Constructors
mem = winapi.HANDLE() -- memory for 1 value
mem = winapi.HANDLE[n] -- memory for n values
len = #winapi.HANDLE -- sizeof(winapi.HANDLE)
Accessors
~mem -- get value at ptr
mem:get() -- get value at ptr
mem:set(n) -- set value at ptr
mem[n] -- return element at n