winapi.pD3DCompile
function winapi.pD3DCompile (
function (
| pSrcData | [in] | void* |
| SrcDataSize | [in] | unsigned long long |
| pFileName | [in] | PSTR |
| pDefines | [in] | D3D_SHADER_MACRO* |
| pInclude | [in] | ID3DInclude |
| pEntrypoint | [in] | PSTR |
| pTarget | [in] | PSTR |
| Flags1 | [in] | unsigned int |
| Flags2 | [in] | unsigned int |
| ppCode | [out] | ID3DBlob* |
| ppErrorMsgs | [out] | ID3DBlob* |
) → HRESULT
) → winapi.pD3DCompile (void*)